Animator/Artist Graphic III in Reno, NV at Scientific Games

Date Posted: 5/17/2018

Job Snapshot

  • Employee Type:
    Full-Time
  • Location:
    Reno, NV
  • Job Type:
    Design
  • Experience:
    Not Specified
  • Date Posted:
    5/17/2018
  • Job ID:
    IRC7362

Job Description



The Graphic Artist III is expected to be well-versed in all Adobe products and share this knowledge with junior artists. Also expected to continually learn new software skills. Artists are expected to have expert artistic abilities in drawing, rendering, graphic design, layout, color theory, character design, and animation. Works closely with Designers, Engineers and Mathematicians in developing a game. Other duties include managing and improving the content creation pipeline, working with technical artists on asset implementation, and staying current on game industry tools and processes. Contribute enthusiastically to the development of a vision for the game. Participate in brainstorming sessions to solve problems. Core artist working independently to create and document all aspects of a game from reel symbol sets to interface layout to fonts. Artists are expected to already be well-versed in several Adobe products, but also expected to continually learn new software skills.

Job Requirements



Responsibilities :
• Create high-caliber art, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability.
• Continually sharpen artistic abilities through company training, independent learning, and learning from other team members.
• Continually sharpen software expertise through company training, independent learning, and learning from other team members.
• Work closely with other Artists, Management and other teams in producing high-quality art in an iterative process.
• Display a high degree of professionalism at all times, accepting critique from team members and designers.
• Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
• Demonstrate excellent file structure and organization
• Create art assets and document all art assets created with minimal mistakes.
• Implement art assets in Unity.
• Assist Technical Artists and Engineers in communicating a vision for the game.

All applicants MUST provide the following in the event of an interview:
• Portfolio (website or blog required for pre-interview)
• Samples of sketch work (sketchbook or loose-leaf)
• Layered working Photoshop, Flash, After Effects, and Studio Max files as appropriate to the position
• Animation samples if animation is core ability (AVI, Quicktime, or website)
• Please provide all links or DVD upon application

Education:
• BA/BS in Graphic Design or related field (In lieu of degree, 4 years relevant work experience)

Required Experience:
• 5+ years of relevant work experience in graphic design
• 1 year game development experience or equivalent.

Desired Qualifications:
• Self-starter who thrives in ambiguous and fast-paced environments
• Ability to communicate conceptual ideas and openness to feedback
• Excellent interpersonal skills and ability to build good working relationships
• Superior project management skills, can prioritize and organize tasks to meet deadlines; exceptional attention to detail
• Effective problem-solver and solutions-oriented, with the ability to translate feedback visually
• Must be team-oriented, dedicated, self-motivated and collaborative
• Resourceful, creative and able to meet deadlines
• Experience playing games.

Work Conditions:  
• The work conditions are representative and typical of similar jobs in comparable organizations. May require weekend and evening hours. May require minimal travel.

Scientific Games Corporation and its affiliates (collectively, “SG”) are engaged in highly regulated gaming and lottery businesses.   As a result, certain SG employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts.   In order to ensure SG complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, SG requires all of its employees to meet those requirements that are necessary to fulfill their individual roles.  As a prerequisite to employment with SG (to the extent permitted by law), you shall be asked to consent to SG conducting a due diligence/background investigation on you.

Note: This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job.  The incumbent may be requested to perform other job-related tasks and responsibilities than those stated above.
SG is an Equal Opportunity Employer and does not discriminate against applicants due to race, ethnicity, gender, sexual orientation, veteran status, or on the basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here EEOC Poster.

CHECK OUT OUR SIMILAR JOBS

  1. Designer Jobs
  2. Graphic Designer Jobs